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Mathoms There and back again... a blogging story. October 2009 Entries
Axiom, XNA and RenderToTexture
So I learned something interesting about XNA. In Axiom, you can setup your entire scene before entering the renderloop. This way there isn’t any hiccups while rendering due to loading textures, models etc. In addition to Models and textures you can also setup additional render targets. These can be used for reflection planes, shadows, dynamic textures and what have you. Well this all works really well in DirectX and OpenGL. I can setup a (DX) Surface and hold that until I’m ready to render to it. ......

Posted On Friday, October 23, 2009 1:24 PM

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