Geeks With Blogs

News

Google My Blog

Catch me at: The List!


My InstallScript Utility Belt My Amazon Wishlist
My Standard Disclaimer


Archives
Chris G. Williams Beware: I mix tech and personal interests here.
MonoGame 3.6 now available! Pardon the interruption of the regular MonoGame blog series, but this is important. There’s a new version of MonoGame now available!! Grab MonoGame 3.6 here: http://www.monogame.net/201... There are a bunch of new features, and a small mountain of bugfixes and enhancements. Read the entire changelog here: ......

MonoGame – Putting Text Onscreen With SpriteFonts In MonoGame, text is displayed on the screen in much the same way as sprites, or 2D images. The difference is in how you prepare the font and how you work with it. To display text onscreen, you can create your own images of words, letters and numbers, and display them just like regular sprites, but this ......

My Amazon Alexa Skills article in Code Magazine is out now, and it’s the cover article!!! Very exciting stuff. You can find it online, at: http://www.codemag.com/Arti... Or you can download the PDF of the entire issue, at: http://bit.ly/2kZXSrb You can also get a print subscription, at: https://www.codemag.com/Mag... ......

Looks like I'll be speaking again this year at the Syntax Code & Craft Conference, in Charleston, SC. Date: May 18 & 19Topic: What's New in C# 7C# 7 introduces a number of great features, including (but not limited to) pattern matching, tuples, and local functions. Additionally, several existing features have also been improved, along with overall ......

MonoGame - Putting a Sprite Onscreen If you aren’t familiar with the term “sprite”, it refers to a two-dimensional (2D) graphical image that you can display onscreen. Sometimes they are individual images, and sometimes you can find them on what is called a SpriteSheet. Here’s an example of a SpriteSheet: We’ll come back to using SpriteSheets later, ......

The MonoGame Game Loop (just like the XNA Game Loop) In the previous section, we talked about what you can find in the MonoGame project, so these methods should look familiar. Now I’ll explain a bit more about them, but first, a picture… The Initialize() method is called only once, when your game first starts up. The LoadContent() method is called from ......

Background: I have a Micro 3D Printer, which runs (usually headless) off an OctoPrint server, running on a Raspberry Pi 3. I moved a few months ago and the whole setup sat in a box until this weekend. I start setting everything up again. I'm not a Linux expert by any means, but this thing is relatively plug and play, when it works. Fire everything up... ......

MonoGame - What’s in the Starting Project? Now that you have MonoGame & Visual Studio installed, go ahead and create a MonoGame Windows Project. You can call it whatever you want. In the Solution Explorer, you’ll see a Content folder (more on this in a bit), an icon file (put your cursor on it), and finally two .cs files: Program.cs and Game1.cs ......

MonoGame Project Types Explained In this post, I’ll cover the various types of MonoGame projects you can create within Visual Studio. Assuming you’re running MonoGame 3.5.1 (from the installer) your New Project dialog should look something like the picture above. If you’re pulling down more recent (i.e. unreleased) builds, then you’ll likely notice ......

MonoGame - What You Need, and Where To Get It… Development Environment You’re going to need an IDE. If you’ve been developing for a while, you probably already have one of your own, or at least a preference. If you’re completely new to all of this, then it comes down to your choice of operating system. If you’re running Windows, get Visual Studio 2015 ......

Why MonoGame? You’re thinking about getting into game development, and you’re trying to decide how to get started. There are a number of great reasons to go with MonoGame. Maybe you found Unity to be confusing and even a bit overwhelming. Maybe you prefer to “live in the code.” Maybe you’ve used XNA in the past, and want to work with something similar. ......

I’ve had a few folks ask me for a good “Getting Started” tutorial for MonoGame over the last year and I’ve done a few talks on the subject, but hadn’t really had an opportunity to put anything together until now. Instead of writing some massive thing that I never finish, I’m going to keep these posts relatively short, and focus on individual aspects ......

Just wrapped up a pretty beefy article on Alexa programming for the upcoming IoT issue of Code Magazine. That was a lot of fun, and has definitely rekindled my interest in IoT and Home Automation. I've been spending a lot of time working with SmartThings and Z-Wave devices, and my Amazon Echo lately. Getting them all talking to each other. Mostly everything ......

I'm speaking at the Syntax Code & Craft Convention this weekend, and today they've featured me in their speaker spotlight blog post. The prose is a bit more effusive and flowery than I'm normally comfortable with, but there's nothing in there that's technically untrue, so... enjoy!https://2016.syntaxco... ......

If you're in the SC Lowcountry, or not too far away, you should check out the Syntax Code & Craft Conference (www.syntaxcon.com) the weekend of May 6. We've got quite the lineup (including yours truly...) My talk...AN INTRODUCTION TO MONOGAMEIs there a technology game developers are looking at for not only the Windows ecosystem, but also cross-platform ......

So I listened to Danzig's new release SKELETONS today... TL;DR; It's ok. His voice sounds great, but the selection of covers is pretty lackluster, with the exception of N.I.B. and a couple others.The Review....Let me start by saying I'm a fan of the musician/singer Glenn Danzig. I've been listening to everything he's touched since the early 80's. Misfits, ......

It's hard to believe that I've been playing this game for nearly 20 years. My favorite game (ever) has just released on Steam this week. If you like RPGs and/or Roguelike Games, you owe it to yourself to check out Ancient Domains of Mystery (ADOM) on Steam. Since this is release week, it's on sale. Get It Here: http://store.steampowered.c... ......

As the title says, v1.0 of Coinbase.NET, my C# wrapper for the Coinbase API is now released. You can get it here: https://github.com/chrisgwilliams/Coinbase.NET/releases

Hey everyone,I'm working on an open source library involving Bitcoin and I was wondering how many (if any) of you are currently working with cryptocurrencies in your apps & games? Whether you are buying/selling them, or just accepting them as a form of payment, I'd like to get some idea of what you're doing, what APIs you're hitting, what you think ......

The next 6 months are going to be pretty fun (and by fun, I mean hectic.) In addition to a couple of interesting side projects (writing & video), I'm also going back on the speaker circuit. Fortunately, I'll be able to tie a few of these stops to some "vacation" destinations. 3/18: GSP Developers (Greenville, SC) 4/22: Enterprise Developers Guild ......

Are Cryptocurrencies Ready For Mainstream Use? Are we? I'm a big fan of the major cryptocurrencies like Bitcoin (BTC) and LiteCoin (LTC). I’m not really paying any attention to the dozens of derivative (and in some cases satirical) alternatives, such as Dogecoin and Coinye, but I think Bitcoin and Litecoin have a real shot at permanence. Having said ......

Gamers should be monitored and tracked? Oh, how the stupid burns. It burns. "why aren’t we looking at frequency of purchases per person? And also, how often they’re playing and how many..." It's a shame that blonde hair and a pretty face are mistaken for the ability to think. Who gave this nitwit a microphone, anyway? Oh right... Fox News. http://kotaku.com/after-mas... ......

I've recently updated my speaker bio..."After eating his rival siblings in utero and being raised by a pack of wild televisions, Chris G. Williams entered this industry with a passion for mobile game development and hash browns (scattered, covered and chunked, if you please.) He speaks on a variety of topics, and really enjoys Windows Phone, Game Development, ......

With only $10, a GOG account and a handful of patches, you too can play one of the greatest computer RPGs ever created. The patches mentioned in this Kotaku writeup go a long way in fixing bugs and also modernizing the UI of the game.http://kotaku.com/bald... BGII Enhanced Edition isn't terribly ......

In anticipation of the new movie, I picked up a copy of Enders Game about a week ago. I'm roughly 75% of the way through it, and I'm kicking myself for waiting so long. It's really good, and now I'm all worried that the movie will screw it up. So much so, I kind of don't want to go see it.Update: I finished it, a couple days ago. Totally didn't expect ......

Copyright © Chris G. Williams | Powered by: GeeksWithBlogs.net