Why MonoGame?
You’re thinking about getting into game development, and you’re trying to decide how to get started. There are a number of great reasons to go with MonoGame.
- Maybe you found Unity to be confusing and even a bit overwhelming.
- Maybe you prefer to “live in the code.”
- Maybe you’ve used XNA in the past, and want to work with something similar.
- Maybe you want to create a game that can run on Macs, Windows PCs, Android phones or tablets, iPhones and iPads, or even Xbox & Playstation… with minimal alterations or rewrites to your existing code base.
MonoGame offers game developers an opportunity to write their game once, and target MANY different platforms.
MonoGame is the open source “spiritual successor” to XNA, which was a great game development framework that is no longer supported by Microsoft.
There have been a number of quite successful games created in XNA and MonoGame. You can see a few here.
In the next post, I’ll cover what you will need, and where to find it. If you came directly to this page, you can find the complete list of articles here.